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AI Insights · Timothy · July 2025

Top 5 Boat Games in Serbia: Q2 2025 Performance Analysis

Explore the performance of Serbia's top boat games on a unified platform in Q2 2025, highlighting trends in downloads and revenue.

Top 5 Boat Games in Serbia: Q2 2025 Performance Analysis

In the second quarter of 2025, the top boat games in Serbia showed varied performance across downloads and revenue metrics on a unified platform. Sensor Tower data provides insights into these trends.

My Cruise by EYEWIND LIMITED saw fluctuating weekly downloads, starting at around 594 in early April and declining to 108 by the end of June. The game's weekly revenue peaked at $13 in early April and experienced intermittent growth throughout the quarter, ending with a modest $7 in late June.

Ship Simulator: Boat Game from Azur Interactive Games Limited maintained a steady download rate, with numbers peaking at 278 in the final week of June. Revenue remained low but saw a slight increase to $9 in early June, reflecting a gradual upward trend.

Hyper Boat by Sunday.gg experienced a decline in weekly downloads, dropping from 128 at the start of the quarter to just 57 by the end. Revenue data was not available, indicating a potential focus on user acquisition over monetization.

Submarine Jump! by Kwalee Ltd showed an increase in downloads mid-quarter, peaking at 109 in early June. Revenue remained low, with occasional peaks, reaching $7 at the beginning of the quarter.

Finally, Cruise World! by Supercent, Inc. maintained consistent weekly downloads, with a peak of 237 in mid-April. The absence of revenue data suggests a focus on increasing the user base.

For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025